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Icelandic turf farmhouse (bare)

by Jorge Barbero

Dimensions
40×24×36
Blocks
6,551
Compute Time
0.2s
Generation Time
3.2s
Model
claude-opus-5-5
Created
September 27, 2026
autoevalbarehouses
Prompt

User Prompt

an Icelandic turf farmhouse (torfbær) on a green hillside: a row of three gabled buildings side by side with thick turf-covered walls and grass roofs, white-painted timber gable fronts with small windows and red doors, a furnished interior with a hearth room below and a sleeping loft (baðstofa) reached by a wooden staircase, stone-lined foundations, a drying rack and grazing sheep outside

Photos

Exterior
Exteriorexterior
Overview
Overviewexterior
Hall
Hallinterior
Loft
Loftinterior
CraftScript Source
// Icelandic turf farmhouse - three gabled houses side by side
// ground
fill(0, 0, 0, 39, 0, 35, 'dirt');
fill(0, 1, 0, 39, 1, 35, 'grass_block');

function house(x1, x2, z1, z2, h) {
  // stone foundation
  fill(x1, 2, z1, x2, 2, z2, 'cobblestone');
  // turf walls
  fill(x1, 3, z1, x2, 2 + h, z2, 'dirt');
  fill(x1 + 1, 3, z1 + 1, x2 - 1, 2 + h, z2 - 1, 'air');
  // floor
  fill(x1 + 1, 2, z1 + 1, x2 - 1, 2, z2 - 1, 'oak_planks');
  // white front wall
  fill(x1 + 1, 3, z1, x2 - 1, 2 + h, z1, 'white_wool');
  // grass roof (gable)
  var w = x2 - x1;
  var half = Math.floor(w / 2) + 1;
  for (var i = 0; i < half; i++) {
    fill(x1 + i, 3 + h + i, z1, x2 - i, 3 + h + i, z2, 'grass_block');
    if (x1 + i + 1 <= x2 - i - 1) fill(x1 + i + 1, 3 + h + i, z1 + 1, x2 - i - 1, 3 + h + i, z2 - 1, 'air');
    // gable front
    if (x1 + i + 1 <= x2 - i - 1) fill(x1 + i + 1, 3 + h + i, z1, x2 - i - 1, 3 + h + i, z1, 'white_wool');
  }
  // door
  var dx = Math.floor((x1 + x2) / 2);
  pb(dx, 3, z1, 'air'); pb(dx, 4, z1, 'air');
  ps(dx, 3, z1, 'crimson_door[facing=north,half=lower]');
  ps(dx, 4, z1, 'crimson_door[facing=north,half=upper]');
  // windows
  pb(dx - 2, 4, z1, 'glass_pane');
  pb(dx + 2, 4, z1, 'glass_pane');
}

house(4, 12, 10, 24, 4);
house(12, 22, 10, 26, 5);
house(22, 30, 10, 24, 4);

// interior of middle house: hearth and loft
pb(17, 3, 24, 'cobblestone');
pb(17, 4, 24, 'campfire');
fill(13, 6, 18, 21, 6, 25, 'oak_planks'); // loft floor
for (var y = 3; y <= 6; y++) ps(13, y, 17, 'ladder[facing=south]');
pb(14, 3, 13, 'crafting_table');
pb(15, 3, 13, 'chest');
pb(20, 3, 14, 'oak_fence'); pb(20, 4, 14, 'oak_pressure_plate');
ps(19, 3, 14, 'oak_stairs[facing=east]');
pb(15, 7, 22, 'red_bed');
pb(19, 7, 22, 'red_bed');
pb(17, 5, 15, 'torch');

// side houses
pb(6, 3, 20, 'furnace'); pb(8, 3, 20, 'chest'); pb(10, 3, 20, 'barrel');
pb(24, 3, 20, 'anvil'); pb(26, 3, 20, 'crafting_table'); pb(28, 3, 20, 'barrel');

// drying rack
pb(8, 2, 5, 'oak_fence'); pb(8, 3, 5, 'oak_fence'); pb(8, 4, 5, 'oak_fence');
pb(12, 2, 5, 'oak_fence'); pb(12, 3, 5, 'oak_fence'); pb(12, 4, 5, 'oak_fence');
fill(8, 5, 5, 12, 5, 5, 'oak_planks');

// sheep
pb(25, 2, 4, 'white_wool'); pb(26, 2, 4, 'white_wool');
pb(30, 2, 6, 'white_wool'); pb(31, 2, 6, 'white_wool');
pb(20, 2, 3, 'white_wool'); pb(21, 2, 3, 'white_wool');

// path
fill(17, 1, 0, 17, 1, 9, 'gravel');

Static Renders

Icelandic turf farmhouse (bare) isometric viewisometric
Icelandic turf farmhouse (bare) front viewfront
Icelandic turf farmhouse (bare) side viewside
Icelandic turf farmhouse (bare) back viewback
Icelandic turf farmhouse (bare) top viewtop