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Highland Whisky Distillery (bare)

by Jorge Barbero

Dimensions
80×48×68
Blocks
17,464
Compute Time
0.3s
Generation Time
4.4s
Model
claude-opus-5
Created
August 20, 2026
autoevalbaredistilleryscottish
Prompt

User Prompt

a Scottish Highland whisky distillery: long whitewashed stone still house with a tall pagoda-roofed malt kiln chimney, small-paned windows, slate roof, copper pot stills inside the still room, oak cask stacks and a wooden mezzanine reached by stairs, mossy riverside setting with a low stone wall

Enhanced Prompt

bare condition: no docs, no prepare_build guidance. Naive CraftScript with basic fill/pb/ps only.

Photos

Exterior
Exteriorexterior
Still room
Still roominterior
Mezzanine
Mezzanineinterior
CraftScript Source
// Scottish whisky distillery

var y0 = 8;

// ground
fill(0, y0 - 1, 0, 79, y0 - 1, 67, 'dirt');
fill(0, y0, 0, 79, y0, 67, 'grass_block');

// river
fill(0, y0 - 1, 0, 79, y0, 8, 'water');

// still house: long stone building
var x1 = 20, x2 = 46, z1 = 24, z2 = 38;
fill(x1, y0 + 1, z1, x2, y0 + 10, z2, 'stone_bricks');
fill(x1 + 1, y0 + 1, z1 + 1, x2 - 1, y0 + 10, z2 - 1, 'air');
fill(x1, y0 + 1, z1, x2, y0 + 1, z2, 'stone_bricks');

// whitewash the outside walls
fill(x1, y0 + 3, z1, x2, y0 + 9, z1, 'white_concrete');
fill(x1, y0 + 3, z2, x2, y0 + 9, z2, 'white_concrete');
fill(x1, y0 + 3, z1, x1, y0 + 9, z2, 'white_concrete');
fill(x2, y0 + 3, z1, x2, y0 + 9, z2, 'white_concrete');

// windows
for (var wx = x1 + 3; wx < x2 - 2; wx += 4) {
    fill(wx, y0 + 4, z1, wx + 1, y0 + 6, z1, 'glass_pane');
    fill(wx, y0 + 4, z2, wx + 1, y0 + 6, z2, 'glass_pane');
}

// door
fill(32, y0 + 2, z2, 33, y0 + 3, z2, 'air');
ps(32, y0 + 2, z2, 'oak_door[facing=north,half=lower,hinge=left]');
ps(32, y0 + 3, z2, 'oak_door[facing=north,half=upper,hinge=left]');

// roof (slate stairs)
var mid = Math.floor((z1 + z2) / 2);
for (var x = x1; x <= x2; x++) {
    for (var i = 0; i <= mid - z1; i++) {
        ps(x, y0 + 11 + i, z1 + i, 'deepslate_tile_stairs[facing=south]');
        ps(x, y0 + 11 + i, z2 - i, 'deepslate_tile_stairs[facing=north]');
    }
}

// kiln tower with pagoda roof
var kx = 50, kz = 31;
fill(kx - 4, y0 + 1, kz - 4, kx + 4, y0 + 18, kz + 4, 'stone_bricks');
fill(kx - 3, y0 + 1, kz - 3, kx + 3, y0 + 18, kz + 3, 'air');
fill(kx - 4, y0 + 1, kz - 4, kx + 4, y0 + 1, kz + 4, 'stone_bricks');
// pagoda roof: two square layers
for (var s = 0; s < 4; s++) {
    fill(kx - 5 + s, y0 + 19 + s, kz - 5 + s, kx + 5 - s, y0 + 19 + s, kz + 5 - s, 'deepslate_tiles');
}
for (var s2 = 0; s2 < 3; s2++) {
    fill(kx - 4 + s2, y0 + 24 + s2, kz - 4 + s2, kx + 4 - s2, y0 + 24 + s2, kz + 4 - s2, 'deepslate_tiles');
}
pb(kx, y0 + 27, kz, 'copper_block');

// copper pot stills inside
for (var c = 0; c < 3; c++) {
    var cx = 26 + c * 6;
    fill(cx - 1, y0 + 2, 29, cx + 1, y0 + 5, 31, 'copper_block');
    fill(cx, y0 + 6, 30, cx, y0 + 8, 30, 'copper_block');
}

// casks
for (var b = 0; b < 8; b++) {
    pb(22 + b * 2, y0 + 2, 36, 'barrel');
    pb(22 + b * 2, y0 + 3, 36, 'barrel');
}

// mezzanine
fill(x1 + 1, y0 + 6, 34, x2 - 1, y0 + 6, z2 - 1, 'oak_planks');
for (var l = 0; l < 5; l++) {
    ps(24, y0 + 2 + l, 33, 'ladder[facing=south]');
}
for (var b2 = 0; b2 < 6; b2++) {
    pb(26 + b2 * 3, y0 + 7, 36, 'barrel');
}

// lanterns
for (var lz = 27; lz <= 35; lz += 4) {
    pb(28, y0 + 9, lz, 'lantern');
    pb(38, y0 + 9, lz, 'lantern');
}

// low stone wall
for (var px = 12; px <= 62; px++) {
    pb(px, y0 + 1, 48, 'cobblestone_wall');
    pb(px, y0 + 1, 16, 'cobblestone_wall');
}
for (var pz = 16; pz <= 48; pz++) {
    pb(12, y0 + 1, pz, 'cobblestone_wall');
    pb(62, y0 + 1, pz, 'cobblestone_wall');
}

// path
fill(32, y0, 39, 33, y0, 48, 'gravel');

// a couple of trees
placeTree(16, y0 + 1, 20, 'oak');
placeTree(58, y0 + 1, 44, 'oak');

Static Renders

Highland Whisky Distillery (bare) isometric viewisometric
Highland Whisky Distillery (bare) front viewfront
Highland Whisky Distillery (bare) side viewside
Highland Whisky Distillery (bare) back viewback
Highland Whisky Distillery (bare) top viewtop